Statistics
Pioneering program
As the first state-approved associate degree program in game development in the United States, this program has set the standard for SGD.
Industry-relevant skills
Learn transferable workflows and concepts, including 2D and 3D art, level design, game narrative and audio and prototyping.
Ready-to-go resume
You’ll create a portfolio of projects that shows employers what you can do, giving you concrete examples of your skills when applying for jobs.
Career readiness
Emphasis on teamwork, communication, and problem-solving prepares students for production environments and work-based learning experiences.
Let's map out your next move together.
About the Simulation and Game Development - Design program
As an associate degree student, you will follow a comprehensive curriculum that covers the core knowledge and skills needed in simulation and game development. You will also participate in work-based learning, or practical training that connects what you learn in class to real jobs.
This unique combination of project-based curriculum, portfolio development, collaboration and mastery of industry tools helps prepare students for both employment and transfer to a four-year institution.
What you'll learn
Students develop technical, creative, and professional skills for game development, interactive media, and real-time simulation. Core areas include:
- game design and mechanics
- level design
- virtual environments
- MMO
- game narrative and audio
- 2D and 3D art
- playtesting
- prototyping
- project management
Virtual: Information Technology, Simulation and Game Development, AI Technology Info Session
Frequently asked questions
As a rule of thumb, anything marketed as a "gaming" computer should be able to run the applications that your courses will require.
Look for:
- Nvidia GTX 1060 video card or better
- 16 GB+ of RAM
- An Intel I5 or I7 Processor (9th Generation or higher)
- At least 1 TB of internal storage
Game design focuses on ideas and player experience. Designers create the rules, mechanics, levels, story, characters, and overall gameplay. They decide how the game should work and feel.
Game development, on the other hand, focuses on creating the game technically. Developers use programming, art, audio, and game engines to turn the design into a working game.
In short, game design means planning the game, whereas game development is mainly about building the game.
Accreditation information